Two players rated 1500 are not the same player. One number hides that.
The previous page treated every rating as an exact measurement. It isn't. A rating is an estimate, and an estimate should carry an error bar. Elo has none — so it moves a brand-new player and a ten-year veteran as if both were equally known. That is the second structural flaw, and it hits Convocados the moment a Season starts with fresh members.
Glicko's fix (Glickman, 1995) is to give each player a second number: therating deviation (RD), the system's uncertainty about their rating. A rating is then reported as an interval — a 95% confidence range ofr ± 2·RD.
Rating deviation RD = 350 (95% confidence: 800 – 2200)
Next win moves you: +175.0 pts (beating an equal 1500)
The update itself respects RD: the bigger your uncertainty, the further one game can move you. This is why a provisional player belongs at the top of a ladder by the end of a night — the system is learning fast because it knows little.
Two refinements matter for a weekly hobby league:
K=64 for a player's first three counted games, K=32after — and then freezes the payout forever. A real RD would make the transition smooth, widen after a layoff, and let the provisional window be a function of evidence rather than a hard-coded count.Elo and Glicko are head-to-head. Convocados is 5-a-side: one result, ten players, uneven contribution. Two families handle this:
Both beat Elo at team settings, but neither knows who was on the bench or how minutes were shared — a caveat Convocados must handle in product, not maths. Team rating is a task for the balancing layer, not necessarily for the motivational ladder.
Confidence in the estimate. RD is the system's uncertainty, reported as a confidence interval.
Widened while inactive. Skill may have drifted while away, so the old evidence is stale.
Learning from team outcomes. Team results let the model infer each member's contribution.
Work throughGlickman's worked Glicko-2 example— it is short and shows every parameter. For teams, skim theTrueSkill paper, then read theOpenSkill paper for what you'd actually ship.